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Template:Speedname: Difference between revisions

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<includeonly>{{#switch:{{{1}}}
<includeonly>{{#switch:{{{1}}}
|0={{H|Active on the first frame of execution.|Instant}}
|0=Instant
|1={{H|Active after only a few frames, likely 2 to 4.|Jab}}
|1=Jab
|2={{H|Active after a modest number of frames, likely 5 to 10. A "tilt attack."|Light}}
|2=Light
|3={{H|Active after a large number of frames, likely 11 to 30. A "smash attack."|Heavy}}
|3=Heavy
|4={{H|Active after a huge number of frames, likely 31 to 120. That is, 0.5 to 2 full seconds. A "Falcon Punch."|Grand}}
|4=Grand
|5={{H|Huge start-up taking several seconds, likely 2 to 10. A "Final Smash" or out-of-combat-range move.|Epic}}
|5=Epic
|Minute={{H|Takes an entire minute of start-up before becoming active. Practically unusable in melee combat.|Minute}}
|{{{1}}}
|Ritual={{H|Takes about 10 minutes of start-up before becoming active. Unusable in conventional combat.|10 Minutes}}
|Hour={{H|Takes an entire hour of start-up before becoming active.|Hour}}
|Hour={{H|Takes an entire day (24 hours) of start-up before becoming active.|Day}}
}}</includeonly><noinclude>
}}</includeonly><noinclude>
[[Category:Templates]]</noinclude>
[[Category:Templates]]</noinclude>

Revision as of 08:00, 6 March 2025