Impact: Difference between revisions
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{{LoreBox|summary='''Impact''' is how much force is exerted into the target on a successful hit with a [[move]] or [[stunt]]. | |||
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'''Impact''' {{subtle|or '''knockback'''}} is how much force is exerted into the target {{subtle|ideally me!}} on a successful hit with a [[move]] or [[stunt]]. This affects properties of a move other than [[damage]] such as how far I'm [[Sent Flying|sent flying]], how much [[stun]] I experience, or how much my stance is broken. | |||
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If a move has impact, it is usually categorized as one of the following from weakest to strongest. Like [[stats]] and [[tier]]s these follow an exponential scale from 0 to 10. Note that impact scales depending on the move's [[#Stat|stat]]. Even if a [[Strength]]-based move has high impact it won't be very impactful if the user's Strength is merely 1! | |||
:0. {{inline|{{impactname|0}}}} {{impact|0}} | |||
:1. {{inline|{{impactname|1}}}} {{impact|1}} | |||
:2. {{inline|{{impactname|2}}}} {{impact|2}} | |||
:3. {{inline|{{impactname|3}}}} {{impact|3}} | |||
:4. {{inline|{{impactname|4}}}} {{impact|4}} | |||
:5. {{inline|{{impactname|5}}}} {{impact|5}} | |||
:6. {{inline|{{impactname|6}}}} {{impact|6}} | |||
:7. {{inline|{{impactname|7}}}} {{impact|7}} | |||
:8. {{inline|{{impactname|8}}}} {{impact|8}} | |||
:9. {{inline|{{impactname|9}}}} {{impact|9}} | |||
:Ω. {{inline|{{impactname|10}}}} {{impact|10}} | |||
Latest revision as of 19:18, 29 March 2026
Impact (or knockback) is how much force is exerted into the target (ideally me!) on a successful hit with a move or stunt. This affects properties of a move other than damage such as how far I'm sent flying, how much stun I experience, or how much my stance is broken.
If a move has impact, it is usually categorized as one of the following from weakest to strongest. Like stats and tiers these follow an exponential scale from 0 to 10. Note that impact scales depending on the move's stat. Even if a Strength-based move has high impact it won't be very impactful if the user's Strength is merely 1!
- 0. Poke. Comically low knockback. Likely imposes only a couple frames of stun, if that. Might have good combo potential if it's a particularly fast move.
- 1. Slap. Low knockback. Imposes minor stun but likely doesn't break a slut's stance. Likely good for combos incorporating other moves.
- 2. Punch. Modest knockback. A slut is likely to flinch and possibly skid backwards, but unlikely to be sent flying.
- 3. Dropkick. High knockback. A slut is likely to be sent flying several meters, or crashing through a window!
- 4. Cannon. Very high knockback. A slut is likely sent flying likely dozens of meters, or smashing face-first through a solid wall!
- 5. Explosion. Extreme knockback. She's likely sent flying so forcefully she'll can shatter through multiple cement walls or land kilometers away. Shot like a bullet from a gun!
- 6. OHKO. Incredible knockback. A slut likely breaks the sound barrier from how insanely hard she's sent flying into the horizon. Potentially launched into space!
- 7. Orbital. Transcending what knockback even means. Almost inevitably launched into space. Possibly struck with such force she orbits the entire planet within seconds.
- 8. Quasar. Nigh-infinite knockback. It is difficult to tell if the slut was launched into space at the speed of light or just outright deleted in a single frame.
- 9. FTL. Physics warp just to accommodate the sheer FTL speed at which the slut is surely shot into space from this knockback. Likely to visit nearby galaxies!
- Ω. Obliteration. Smashed out of space and time entirely. If not outright deleted, the slut is launched to (and likely through) the edge of our universe within seconds.