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==Move Characteristics==
==Move Characteristics==
Aside from [[pokétype]] and [[tier]], each move also has a [[#Variety|variety]], [[#Speed|speed]], and [[#Damage|damage]] rating.
Aside from [[pokétype]] and [[tier]], each move also has a [[#Variety|variety]], [[#Speed|speed]], and [[#Power|power]] rating.


===Variety===
===Variety===
Line 30: Line 30:
:'''121+ Frames.''' More than 2 seconds. Likely a support move not meant for [[Consensual Combat|combat]].
:'''121+ Frames.''' More than 2 seconds. Likely a support move not meant for [[Consensual Combat|combat]].


===Damage===
===Power===
Attacking moves are rated on a logarithmic scale of damage from 0 to 10, using the same benchmarks as a slut's [[HP]] thresholds:
Moves are rated on a logarithmic scale of power from 0 to 10, using approximately the same benchmarks as a slut's [[HP]] threshold. Power serves as the benchmark for how much damage an attack will do to a slut's HP, how much HP will be restored by a healing move, and how much [[lust]] or [[victory]] is generated from a sex act.
:'''0.''' {{Statname|hp|0}}
{{a}}
:'''1.''' {{Statname|hp|1}}
This number only informs an approximate the move's baseline power. In effect this number is multiplied by the user's relevant [[stat]](s) and divided by the target's resistance if any. Buffs, debuffs, positioning, any many other factors can affect the final effective power.
:'''2.''' {{Statname|hp|2}}
:'''3.''' {{Statname|hp|3}}
:'''4.''' {{Statname|hp|4}}
:'''5.''' {{Statname|hp|5}}
:'''6.''' {{Statname|hp|6}}
:'''7.''' {{Statname|hp|7}}
:'''8.''' {{Statname|hp|8}}
:'''9.''' {{Statname|hp|9}}
:'''Ω.''' {{Statname|hp|10}}
This number only informs an approximate the move's baseline damage. In effect this number is multiplied by the user's relevant attacking [[stat]](s) and divided by the target's resistance (if any). Buffs, debuffs, positioning, any many other factors can affect the precise damage inflicted.


===Team Move===
===Team Move===

Revision as of 07:09, 8 March 2025

See also: List of Moves and List of Stunts.

Moves are itemized actions sluts can initiate, especially when it comes to combat maneuvers and sex acts. Other move possibilities include spells, extreme sport tricks, forms of locomotion, and many more.
 While You are of course capable of initiating a move, moves exclusive to You are instead called stunts. Only under abnormal circumstances can a powerful sluts—especially a rival—may find a way to use a stunt.

Move Availability

There is no concrete limit on what moves a slut can learn or perform. However, a move typically has a tier, and a slut is rarely capable of using a move above her own tier. A move also typically has a pokétype, and a slut who shares the same pokétype is more likely to know and use that move, or at least be more effective in using it.
  Any page covering a slut or species might highlight up to four "default moves" associated with the given slut or species. These are the moves the slut(s) are most likely to know and use, but aren't a guarantee.

Move Characteristics

Aside from pokétype and tier, each move also has a variety, speed, and power rating.

Variety

Each move falls into one of seven varieties:

  • Melee Attack. If the move is successful, the slut using the move makes target contact with You (or some other, less deserving target) to deal damage or inflict a debuff.
  • Ranged Attack. The slut launches a beam or other projectile towards You or some other target to deal damage or debuff.
  • Defensive Move. The move seeks to prevent or reduce the effect of an incoming attack. Defensive moves can either be reactions to incoming attacks (such as parrying with a bitch-blade) or preparations made to incoming attacks (such as donning power armor). Healing moves can usually fall into this variety.
  • Sex Act. The move isn't defensive and isn't attack, but is overtly sexual. Usually the purpose of such a move is to increase Your lust and therefore increasing Your power per the Power Principle. (Also, just, y'know, 'cause we're insatiably horny for You. ♥)
  • Moving Move. The move's primary purpose is to provide locomotion to a slut, such as teleportation or portals.
  • Support Move. The move doesn't deal damage or debuff, doesn't prevent or reduce an attack, and isn't particularly sexual. Usually the move serves a utility purpose or somehow buffs You.
  • Command Grab. Command grabs are exclusive to stunts, and therefore usable perhaps exclusively by You. A successful command grab seizes hold of the target through direct contact, and is able to hit through defensive moves such as shields and guards.

Speed

A move's speed estimates roughly how many frames it takes until its damage or main effect becomes active. In other words, speed is startup frames. A move with a speed of 1 for example starts on frame 1 (instantly), while a move with a speed of 6 starts on frame 6 (after 0.1 seconds). Duration and "endlag" aren't considered. A slut's individual agility and unusual circumstances can increase or decrease a move's speed. The listed value is just the default. Based on these thresholds moves can be broadly categorized

0 or Fewer Frames. Prescient.
1 Frame. "Instant or "Shine."
2 to 4 Frames. "Jab" or "Light."
5 to 10 Frames. "Tilt" or "Medium."
11 to 30 Frames. "Smash" or "Heavy."
31 to 120 Frames. Half-a-second to 2 seconds. "Grand," "Finishing Move," "Fatality," "Final Smash," etc. A Falcon Punch.
121+ Frames. More than 2 seconds. Likely a support move not meant for combat.

Power

Moves are rated on a logarithmic scale of power from 0 to 10, using approximately the same benchmarks as a slut's HP threshold. Power serves as the benchmark for how much damage an attack will do to a slut's HP, how much HP will be restored by a healing move, and how much lust or victory is generated from a sex act.
  This number only informs an approximate the move's baseline power. In effect this number is multiplied by the user's relevant stat(s) and divided by the target's resistance if any. Buffs, debuffs, positioning, any many other factors can affect the final effective power.

Team Move

Each team move normally require at least 2 sluts to execute properly. Particularly skilled sluts may spontaneously create duplicates (whether through portals, mitosis, shadow clones, or otherwise) to execute such a move. Virtually any move is likely to interact with You in some way, so one isn't considered a team move if it only involves You and only one other slut.